Tribal Wars in MTGO
Tribal is a game type in Magic the Gathering online, where your deck consists of a minimum of 20 creatures (1/3 of the deck) of the same 'type'. The goal is to build a deck with a workable theme around a creature type. It seems to me that the most popular deck types are Zombies and Elves, given the number of people I see playing both. White is my personal favorite color, so I like tribes that are found in that color, like Soldiers, Angels, Cats, Elephants, etc.
I recently put together a new Tribal deck though which, while not really that consistent, sure is fun when it works. I'd say my win rate is about 60% with it after a few hours of testing. The tribe? Dwarves.
Dwarves in MtG are an interesting set of creatures. They are fairly high casting cost (median cost of 4), and small bodied for that cost (typically a 1/1). However, they almost always have a cool ability. Take, for example, the Bomb Squad:
Costs 4 to get out, and then it's ability, while cool, take an eternity to use. So, I had to figure out some way to slow down my opponent while I am getting set up. I chose land destruction.
So my Dwarven tribal deck looks something like this:
Creatures:
4x Bomb Squad
4x Dwarven Bloodboiler
4x Dwarven Driller
4x Dwarven Grunt
3x Dwarven Strike Force
4x Mine Layer
4x Spark Mage
28 total creatures
Other Spells:
3x Lavamancer's Skill
4x Demolish
3x Molten Rain
3x Stone Rain
13 other spells
Land:
18x Mountain
2x Forgotten Cave
20 land
It is slow and kludgy, but I love it so...
I recently put together a new Tribal deck though which, while not really that consistent, sure is fun when it works. I'd say my win rate is about 60% with it after a few hours of testing. The tribe? Dwarves.
Dwarves in MtG are an interesting set of creatures. They are fairly high casting cost (median cost of 4), and small bodied for that cost (typically a 1/1). However, they almost always have a cool ability. Take, for example, the Bomb Squad:
Costs 4 to get out, and then it's ability, while cool, take an eternity to use. So, I had to figure out some way to slow down my opponent while I am getting set up. I chose land destruction.
So my Dwarven tribal deck looks something like this:
Creatures:
4x Bomb Squad
4x Dwarven Bloodboiler
4x Dwarven Driller
4x Dwarven Grunt
3x Dwarven Strike Force
4x Mine Layer
4x Spark Mage
28 total creatures
Other Spells:
3x Lavamancer's Skill
4x Demolish
3x Molten Rain
3x Stone Rain
13 other spells
Land:
18x Mountain
2x Forgotten Cave
20 land
It is slow and kludgy, but I love it so...
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